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heb75sushi

Team
Upvoted LightingCommented on LightingYes !Upvoted Water in the NetherCreated Remove mining (left click) interactions and keep only rock and steel types able to mine (through right click)Created Actual separate keybinds for the mining and utility interactionsCreated Check that fighting types can repair enchanted gear as wellCommented on Weather-based movesRight now it’s not possible to choose to use a specific attack during an interaction. Instead of adding a support for this just to get weather effects I’m thinking about doing something like this: For pokemon of certain types: water, fire, …other? If targeting a beacon during an…Created Compatibility with claims modsUpvoted Weather-based movesCreated Pokemon-specific interactionsCommented on [Rock/Steel/Ground] Some Dual Types Utility Not WorkingIt’s okay, glad you found a solution :) I’ll mark it as done. Enjoy!Created Use pokemon interactions to attack mobsCommented on [Rock/Steel/Ground] Some Dual Types Utility Not WorkingHey! It’s okay to post here, no problem :) First of all, thanks a lot for the feedback and glad you like the mod! Also, happy to hear you at least managed to get it working in some cases. Could you tell me which version of the mod you’re using ? And if possible share also the dep…Commented on Add support besides ModrinthBeing processed on curseforge (2026-05-31)Upvoted Release 3.0.0Created Neoforge SupportCreated Add support besides ModrinthCreated Release 3.0.0Created [config] move most to advanced, keep minimal settings outsideCreated [fairy] destructive crafting recipesCreated [fairy] Golden apple to enchanted directlyCreated [ghost] echo shard amethyst requirement lower amountCreated [all types] single block interactions should be 1st priorityCreated [grass] Remove basic grass spawns, increase sapling chanceCreated [poison] prioritize slime befoe AOE effectsCreated [fighting] Make repair priority before block transformsCreated [steel] Make Mining Cube-shapedCreated [water] low level water pokemon can't make obsidianCreated [general] Independent Cooldowns per PokemonCreated [electric] turn on/off blubs (not just on)